Level Zero: Extraction Looks Like Alien: Isolation With Multiplayer

In an industry obsessed with sequels, we somehow never got a follow-up to the brilliant Alien: Isolation from Creative Assembly. In Level Zero: Extraction, plenty of things are different; the development team, the number of players, and the win conditions all come to mind. But elements such as the claustrophobic atmosphere and predator-versus-prey gameplay loop are very much still present and clearly inspired by the sci-fi horror classic, giving this upcoming multiplayer horror game a strong first step in a quickly growing genre.

Level Zero: Extraction (LZE) combines two ongoing trends in multiplayer games: extraction shooters, such as Escape from Tarkov, and asymmetrical horror, like Dead By Daylight. While those two games may be the titans in their respective fields, LZE is made with the hope that mixing them together alongside some novel multiplayer mechanics can help it stand out. As it turns out, in space, your friends can hear you scream.

Set in a new story universe where futuristic genetic testing has gone awry aboard a space station, LZE pits multiple teams of human soldiers against each other all while a monstrous alien threat lurks throughout the facility, too. DogHowl Games said multiple betas are planned, and an early access period will follow, so things like team sizes are still to be determined–they may change depending on the map or other factors–but right now, the plan is to have three teams of three soldiers and a pair of cooperating monsters, giving a round four teams total in a 3v3v3v2 format.

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