Indiana Jones And The Great Circle Has A Humane Solution For Battling Dogs

Although Harrison Ford’s Indiana Jones doesn’t seem to have any pets during his globetrotting years, the third film–Indiana Jones and the Last Crusade–established that Indy once had a dog named Indiana that he loved very much. And Indy’s love for dogs is one reason why he won’t be shooting any enemy canines in Bethesda and MachineGames’ Indiana Jones and the Great Circle.

While speaking with IGN, MachineGames Creative Director Jens Andersson confirmed that Indy’s encounters with dogs owned by the bad guys won’t end the same way they did in the developers’ Wolfenstein games. Instead, Indy can scare off the dogs by pointing his weapon at them, rather than actually following through on the threat.

“[Indiana Jones] is a dog person,” said Andersson. “This is obviously a little bit different than Wolfenstein as well, where the dog will explode… It’s a family-friendly IP in many ways. How do we do that well? Well, these are the kind of things that we do. We have dogs as enemies, but you don’t really hurt the dogs. You scare them away.”

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