Suicide Squad: Kill The Justice League Update Extinguishes Infinite Burning Damage Exploit

Suicide Squad: Kill the Justice League has just received its first big post-launch patch, plugging several exploitable holes in the game with a variety of fixes. The most prominent of these was a bug found when dealing Burning damage, as players discovered that they could exponentially stack this elemental effect to be far more lethal than what was intended.

As it explained on the Suicide Squad Discord group, Rocksteady originally planned for Burn to scale more modestly as players took on tougher Mastery levels in the game’s Elseworld missions. Instead, a “major unintended” bug saw those damage numbers soar and it “basically meant that if you used a Burn build, every Mastery Level had the same difficulty,” the developer said.

This update will see Burning damage scale correctly, and Rocksteady plans to introduce a new leaderboard as well. All unlocked Mastery Levels, Finite Crisis rank, and gear earned in Elseworlds missions using the Burn exploit won’t be removed, and Rocksteady expects players to discover other game-breaking builds in the future.

Continue Reading at GameSpot

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