Destiny 2 Enemies Are About To Get Tougher–And More Varied–In Episode: Revenant

Bungie is adding new ways of maintaining challenge to some of the main activities of Destiny 2, starting with new modifiers to enemies that’ll start popping up randomly in its next content drop.

The new modifiers, called Banes, will require players to change strategy as they encounter enemies afflicted with them. Bungie detailed the Banes in a blog post running down changes coming to the game with Codename: Frontiers, its next two content expansions. The developer will test at least two of those Banes in Episode: Revenant, Destiny 2’s next content addition, which releases on October 8.

As Bungie describes them, Banes can appear randomly on enemies as you make your way through something like a Nightfall Strike. They’re a bit like less- intense versions of the Champion enemies currently in the game. One Bane, Meteors, causes an enemy to randomly spawn Solar Meteors that fly through the air and track players, but can be shot down–similar to what the end boss of the Proving Grounds Strike throws at players now. Another, Shock, sees an enemy building up an electric shock that can then be discharged onto a player target within line-of-sight. If you kill the enemy with the Shock Bane, the effect can transfer to other, nearby enemies. You can see them in action in Bungie’s video below.

Continue Reading at GameSpot

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