BioShock 4 Is Still A Mystery, But Developer “Ramping Up”

This year marks the 10th anniversary of Burial At Sea Episode 2, the final installment of BioShock Infinite’s DLC and the last time gamers had a chance to revisit Rapture. 2K Games finally announced a new BioShock game in 2019, yet details and news have been scarce. But now, it looks like there’s finally positive momentum for BioShock 4.

Via Eurogamer, 2K Cloud Chamber, the studio in charge of making BioShock 4, has listed 30 open positions dedicated to the title’s production. 2K Cloud Chamber senior cinematic designer Jeff Spoonhower wrote on Linkedin that “The BioShock team at 2K Cloud Chamber is ramping up! We have many positions open across a variety of disciplines including art, animation, engineering, design, narrative, and production. We are working on a really awesome project, and our studio is remote-friendly.”

There are still a lot of questions about what will be in BioShock 4 and how it will relate to the three games that came before it. The first two BioShock games were set in the underwater city known as Rapture, while BioShock Infinite shifted the action to an elevated city called Columbia. The two-part Burial At Sea DLC established the ways that Rapture and Columbia were linked in the multiverse while tying up Infinite’s loose ends.

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