Microsoft Is Cutting 1,900 Jobs From Its Video Game Division

In the latest round of layoffs to hit the gaming industry, 1,900 people from Microsoft’s video game division will be cut from the company. In a new memo sent to staff (via IGN), Xbox head Phil Spencer spoke about “the painful decision” to reduce the number of people in the Microsoft video game workforce, while also pledging to “fully support” those people affected with severance benefits. GameSpot has reached out to Microsoft, and the company has confirmed that the memo is accurate.

“As we move forward in 2024, the leadership of Microsoft Gaming and Activision Blizzard is committed to aligning on a strategy and an execution plan with a sustainable cost structure that will support the whole of our growing business,” Spencer wrote. “Together, we’ve set priorities, identified areas of overlap, and ensured that we’re all aligned on the best opportunities for growth. As part of this process, we have made the painful decision to reduce the size of our gaming workforce by approximately 1900 roles out of the 22,000 people on our team.”

Microsoft was finally able to close its $69 billion acquisition of Activision Blizzard in 2023. These types of moves often lead to some layoffs due to the “overlap” referred to by Spencer, although it’s unclear what portion of the 1,900 layoffs are attributable to that. This figure amounts to almost 9% of all Xbox employees.

Continue Reading at GameSpot

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