Diablo 4 lead says “obvious” bad ideas used to “fall through the cracks” because the devs didn’t fully realize “doing this 2,000 times is actually terrible”

Diablo 4 lead class designer Adam Jackson says some features that were widely maligned simply didn’t go through enough testing for Blizzard to realize they were tedious in design. Talking … Read More

Final Fantasy 3’s programmer is so legendary that people are starting to think it took 16 years to bring back the JRPG because nobody else could replicate his code

There was a 16-year gap between the 1990 release of Final Fantasy III on Famicom and its 2006 remake on Nintendo DS, and a 31-year gap before the Pixel Remaster … Read More